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Umělá inteligence jednotek ve strategických hrách
Artificial Intelligence in Strategy Computer Games
bachelor thesis (DEFENDED)
Advisor: Gemrot, Jakub
Date Issued: 2016
Date of defense: 08. 09. 2016
Faculty / Institute: Matematicko-fyzikální fakulta / Faculty of Mathematics and Physics
Abstract: Válečné strategické hry jsou žánrem počítačových her, kde jako klíčový element figuruje ovládání a navigace jednotek po hrací ploše. I přes rozdílné přístupy ke správě jednotek u jednotlivých komerčně úspěšných titulů se ...
Strategy war games are a genre of computer games with the key element being control and navigation of units on the map. Despite having different approach to unit management, even the best-selling titles usually feature ...
Strategy war games are a genre of computer games with the key element being control and navigation of units on the map. Despite having different approach to unit management, even the best-selling titles usually feature ...
Level-of-detail pro umělou inteligenci: prototyp velkého virtuálního světa
Level-of detail AI: a prototype of a large virtual world
diploma thesis (DEFENDED)
Advisor: Brom, Cyril
Date Issued: 2013
Date of defense: 15. 05. 2013
Faculty / Institute: Matematicko-fyzikální fakulta / Faculty of Mathematics and Physics
Abstract: Název práce: Level of Detail pro umělou inteligenci: prototyp velkého virtuálního světa Autor: David Skupien Katedra: Kabinet software a výuky informatiky Vedoucí práce: Mgr. Cyril Brom, Ph.D., Kabinet software a výuky ...
Title: Level of Detail AI: a prototype of a large virtual world Author: David Skupien Department: Department of Software and Computer Science Education Supervisor: Mgr. Cyril Brom, Ph.D. Abstract: The Level Of Detail ...
Title: Level of Detail AI: a prototype of a large virtual world Author: David Skupien Department: Department of Software and Computer Science Education Supervisor: Mgr. Cyril Brom, Ph.D. Abstract: The Level Of Detail ...
Terra-Settler vesmírná real-time strategie
Terra-Settler Space Real-Time Strategy
bachelor thesis (DEFENDED)
Advisor: Pilát, Martin
Date Issued: 2016
Date of defense: 16. 06. 2016
Faculty / Institute: Matematicko-fyzikální fakulta / Faculty of Mathematics and Physics
Abstract: Terra-Settler je real-time 3D vesmírná strategická hra pro jednoho hráče, kde je kladen důraz na ekonomickou simulaci, nutnou k dosažení cílů hry. Cílem hry jsou různé scénáře (např. obsazení zvolené lokace), hráč těchto ...
Terra-Settler is a real-time 3D single player space strategy game. Main focus is on economic simulation, whitch is necessary for achieving game goals. Different scenarios (e.g. conquering planet) are used in game. It is ...
Terra-Settler is a real-time 3D single player space strategy game. Main focus is on economic simulation, whitch is necessary for achieving game goals. Different scenarios (e.g. conquering planet) are used in game. It is ...
Agent pro hraní Texas Hold'em pokeru
Agent for playing Texas Hold'em poker
bachelor thesis (DEFENDED)
Advisor: Blažek, Jan
Date Issued: 2015
Date of defense: 15. 06. 2015
Faculty / Institute: Matematicko-fyzikální fakulta / Faculty of Mathematics and Physics
Abstract: Cílem této práce je vytvořit agenta pro hraní Texas Hold'em pokeru, který bude snadno rozšiřitelný o nové vstupy, výstupy a herní strategie. Toto prezentujeme jednak na vstupu založeném na rozpoznávání obrazu klienta vybrané ...
Main purpose of this thesis is to create agent for playing Texas Hold'em poker, which will be easily extensible by new inputs, outputs and game strategies. We present this firstly on input based on image recognition of ...
Main purpose of this thesis is to create agent for playing Texas Hold'em poker, which will be easily extensible by new inputs, outputs and game strategies. We present this firstly on input based on image recognition of ...