Dynamická úroveň detailu
Dynamic level of detail
diploma thesis (DEFENDED)
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Permanent link
http://hdl.handle.net/20.500.11956/13233Identifiers
Study Information System: 43624
Collections
- Kvalifikační práce [11242]
Author
Advisor
Referee
Žára, Jiří
Faculty / Institute
Faculty of Mathematics and Physics
Discipline
Software systems
Department
Department of Software and Computer Science Education
Date of defense
18. 9. 2007
Publisher
Univerzita Karlova, Matematicko-fyzikální fakultaLanguage
Czech
Grade
Excellent
The work aims to render real-time forest with lighting. Detailed tree models created by professional application are used. A point-based method for level of detail is used for tree model simplification and rendering. The rendering of forest is based on hierarchical view-dependent pseudo-continuous level of detail. The frustum culling is used for scene visibility testing. Novelty hierarchical impostor system is presented to speed up rendering. Two forest lighting models are used. First is directional diffuse lighting to simulate sun light and the second is ambient only lighting model. The work includes implementation of rendering system using shader programs running on graphic card. Utilities are provided for obtaining data from XFrog tree modeling utility, for converting tree to format for viewing, for creating level of detail representation of trees and placing trees into the forest.