using System.Windows;
using System.Windows.Media;
using System.Windows.Shapes;
using Machinations.FromFlash.machinations.model;

namespace Machinations.GUI
{
    /// <summary>
    /// view for state connection, same as connection view, but with strokedash array
    /// </summary>
    public class StateConnectionView : ConnectionView
    {
        public StateConnectionView(StateConnection connection, Point? startingPoint) : base(connection, startingPoint)
        {
            m_polyline.StrokeDashArray = DoubleCollection.Parse("4,2");
        }
    }
}
