using System;

namespace Machinations.FromFlash.graph
{
    /// <summary>
    /// types of events, which can be triggered during modeling or simulation
    /// </summary>
    public class GraphEvent : EventArgs
    {
        public const string ElementAdd = "element_add";
		public const string ElementChange = "element_change";
		public const string ElementDispose = "element_dispose";
		public const string GraphChange = "graph_change";
		public const string GraphRun = "run";
		public const string GraphQuickrun = "quickrun";
		public const string GraphMultiplerun = "multiplerun";
		public const string GraphWarning = "warning";
		public const string GraphError = "error";

        public string Reason { get; set; }
        public string Message { get; set; }
	    
    }
}
