Machinations

Public Member Functions | Public Attributes | Properties | List of all members
Machinations.FromFlash.machinations.model.Label Class Reference

description of connections, dictating behaviour of connections More...

## Public Member Functions

| Label (MachinationsConnection connection, double position, string text)
string | NormalText ()
void | GenerateNewValue ()
void | Prepare ()
void | Reset ()
void | DetermineType ()
void | Stop ()
void | Modify (double delta)
double [] | Save ()
void | Restore (double[] savedValues)
void | ModifyInterval (int delta)
void | ModifyMultiplier (int delta)
bool | IsCondition ()
bool | CheckCondition (double value)
void | SetDynamicProbability (double prob)
string | GetMMText ()

## Public Attributes

double | Position
MachinationsConnection | Connection
Point | CalculatedPosition
Point | Size
int | Side = 1
LabelType | Type
LabelType | IntervalType
bool | DrawRandom
List< double > | GeneratedValues
const double | Limit = 9999
double | Min = -Limit
double | Max = Limit

## Properties

string | Text`[get, set]`
| nevraci m_text, pro ten pouzit property normal text More...
string | RealText`[get, set]`
double | InputStateValue`[get]`
double | Value`[get]`
string | IntervalText`[get]`
int | Interval`[get]`

## Detailed Description

description of connections, dictating behaviour of connections

## Constructor & Destructor Documentation

## ◆ Label()

Machinations.FromFlash.machinations.model.Label.Label | ( | MachinationsConnection | connection,
|  | double | position,
|  | string | text
| ) |  |

## Member Function Documentation

## ◆ CheckCondition()

bool Machinations.FromFlash.machinations.model.Label.CheckCondition | ( | double | value | ) |

## ◆ DetermineType()

void Machinations.FromFlash.machinations.model.Label.DetermineType | ( |  | ) |

## ◆ GenerateNewValue()

void Machinations.FromFlash.machinations.model.Label.GenerateNewValue | ( |  | ) |

## ◆ GetMMText()

string Machinations.FromFlash.machinations.model.Label.GetMMText | ( |  | ) |

## ◆ IsCondition()

bool Machinations.FromFlash.machinations.model.Label.IsCondition | ( |  | ) |

## ◆ Modify()

void Machinations.FromFlash.machinations.model.Label.Modify | ( | double | delta | ) |

## ◆ ModifyInterval()

void Machinations.FromFlash.machinations.model.Label.ModifyInterval | ( | int | delta | ) |

## ◆ ModifyMultiplier()

void Machinations.FromFlash.machinations.model.Label.ModifyMultiplier | ( | int | delta | ) |

## ◆ NormalText()

string Machinations.FromFlash.machinations.model.Label.NormalText | ( |  | ) |

## ◆ Prepare()

void Machinations.FromFlash.machinations.model.Label.Prepare | ( |  | ) |

## ◆ Reset()

void Machinations.FromFlash.machinations.model.Label.Reset | ( |  | ) |

## ◆ Restore()

void Machinations.FromFlash.machinations.model.Label.Restore | ( | double [] | savedValues | ) |

## ◆ Save()

double [] Machinations.FromFlash.machinations.model.Label.Save | ( |  | ) |

## ◆ SetDynamicProbability()

void Machinations.FromFlash.machinations.model.Label.SetDynamicProbability | ( | double | prob | ) |

## ◆ Stop()

void Machinations.FromFlash.machinations.model.Label.Stop | ( |  | ) |

## Member Data Documentation

## ◆ CalculatedPosition

Point Machinations.FromFlash.machinations.model.Label.CalculatedPosition

## ◆ Connection

MachinationsConnection Machinations.FromFlash.machinations.model.Label.Connection

## ◆ DrawRandom

bool Machinations.FromFlash.machinations.model.Label.DrawRandom

## ◆ GeneratedValues

List<double> Machinations.FromFlash.machinations.model.Label.GeneratedValues

## ◆ IntervalType

LabelType Machinations.FromFlash.machinations.model.Label.IntervalType

## ◆ Limit

const double Machinations.FromFlash.machinations.model.Label.Limit = 9999

## ◆ Max

double Machinations.FromFlash.machinations.model.Label.Max = Limit

## ◆ Min

double Machinations.FromFlash.machinations.model.Label.Min = -Limit

## ◆ Position

double Machinations.FromFlash.machinations.model.Label.Position

## ◆ Side

int Machinations.FromFlash.machinations.model.Label.Side = 1

## ◆ Size

Point Machinations.FromFlash.machinations.model.Label.Size

## ◆ Type

LabelType Machinations.FromFlash.machinations.model.Label.Type

## Property Documentation

## ◆ InputStateValue

double Machinations.FromFlash.machinations.model.Label.InputStateValue

get

## ◆ Interval

int Machinations.FromFlash.machinations.model.Label.Interval

get

## ◆ IntervalText

string Machinations.FromFlash.machinations.model.Label.IntervalText

get

## ◆ RealText

string Machinations.FromFlash.machinations.model.Label.RealText

get set

## ◆ Text

string Machinations.FromFlash.machinations.model.Label.Text

get set

nevraci m_text, pro ten pouzit property normal text

## ◆ Value

double Machinations.FromFlash.machinations.model.Label.Value

get

The documentation for this class was generated from the following file:

- FromFlash/machinations/model/Label.cs