Machinations

Here is a list of all class members with links to the classes they belong to:

### - s -

- SameSchema() : Machinations.UserComponents.Cards , Machinations.UserComponents.IUserComponentSchema , Machinations.UserComponents.UserComponent
- Satisfy() : Machinations.FromFlash.machinations.model.Converter , Machinations.FromFlash.machinations.model.Drain , Machinations.FromFlash.machinations.model.Gate , Machinations.FromFlash.machinations.model.MachinationsNode , Machinations.FromFlash.machinations.model.Pool , Machinations.FromFlash.machinations.model.Source , Machinations.FromFlash.machinations.model.Trader
- Save() : Machinations.FromFlash.machinations.model.Label
- SaveComponentPath() : Machinations.MachnationsSettings
- SaveToComponentsFolder() : Machinations.UserComponents.Cards , Machinations.UserComponents.IUserComponentSchema , Machinations.UserComponents.UserComponent
- Schemas : Machinations.WPF.PaintingCanvas
- Script : Machinations.FromFlash.machinations.model.ArtificialPlayer
- ScrollViewerHeight : Machinations.WPF.PaintingCanvas
- ScrollViewerWidth : Machinations.WPF.PaintingCanvas
- Select() : Machinations.Log.ActionLog
- SelectAll() : Machinations.WPF.PaintingCanvas
- SelectAllPressed : Machinations.GraphControl
- Selected() : Machinations.FromFlash.graph.GraphElement , Machinations.GUI.ConnectionView , Machinations.GUI.IObjectView< out out T > , Machinations.GUI.LabelView , Machinations.GUI.NodeView< T > , Machinations.GUI.PointObjectView , Machinations.GUI.SimlinkView
- SelectedAIScript : Machinations.WPF.ComponentsSettings
- SelectedCard : Machinations.WPF.UserComponentEditor
- SelectedColor : Machinations.WPF.ComponentsSettings
- SelectedCommonValue : Machinations.WPF.ComponentsSettings
- SelectedComponent : Machinations.WPF.UserComponentControlView
- SelectedDelayIsQueue : Machinations.WPF.ComponentsSettings
- SelectedGateModeIndex : Machinations.WPF.ComponentsSettings
- SelectedLabel : Machinations.WPF.ComponentsSettings
- SelectedLineOrRegisterMaxValue : Machinations.WPF.ComponentsSettings
- SelectedLineOrRegisterMinValue : Machinations.WPF.ComponentsSettings
- SelectedNodeActions : Machinations.WPF.ComponentsSettings
- SelectedNodeActivationIndex : Machinations.WPF.ComponentsSettings
- SelectedNodePullIndex : Machinations.WPF.ComponentsSettings
- SelectedNodeResourcesColor : Machinations.WPF.ComponentsSettings
- SelectedObjects : Machinations.WPF.PaintingCanvas
- SelectedPoolCapacity : Machinations.WPF.ComponentsSettings
- SelectedPoolResources : Machinations.WPF.ComponentsSettings
- SelectedRegisterIsInteractive : Machinations.WPF.ComponentsSettings
- SelectedRegisterStartingValue : Machinations.WPF.ComponentsSettings
- SelectedRegisterStep : Machinations.WPF.ComponentsSettings
- SelectedTbIsSelect() : Machinations.GraphControl
- SelectedTurnPool : Machinations.WPF.ComponentsSettings
- SelectedTurnPoolMode : Machinations.WPF.ComponentsSettings
- SetButton() : Machinations.GraphControl
- SetDynamicProbability() : Machinations.FromFlash.machinations.model.Label
- SetFiring() : Machinations.FromFlash.machinations.model.MachinationsNode
- SetMainUiElementPosition() : Machinations.GUI.ArtifitialPlayerView , Machinations.GUI.ConverterView , Machinations.GUI.DrainView , Machinations.GUI.EndConditionView , Machinations.GUI.GateView , Machinations.GUI.PointObjectView , Machinations.GUI.RegisterView , Machinations.GUI.SourceView , Machinations.GUI.TraderView , Machinations.GUI.UserComponentView
- SetPoint() : Machinations.GUI.ConnectionView , Machinations.GUI.IConnectionView
- SetPropertyValue() : XamlGeneratedNamespace.GeneratedInternalTypeHelper
- SetState() : Machinations.FromFlash.machinations.model.StateConnection
- Settings : Machinations.ProgramControl
- Shotage : Machinations.FromFlash.machinations.model.Pool
- ShowAutomatic : Machinations.WPF.SimulationControl
- ShowConverters : Machinations.WPF.SimulationControl
- ShowedCard : Machinations.WPF.ComponentsSettings
- ShowInteractive : Machinations.WPF.SimulationControl
- ShowOnStart : Machinations.WPF.SimulationControl
- ShowOthers : Machinations.WPF.SimulationControl
- ShowPassive : Machinations.WPF.SimulationControl
- ShowPools : Machinations.WPF.SimulationControl
- ShowSources : Machinations.WPF.SimulationControl
- Shuffle : Machinations.UserComponents.Cards , Machinations.WPF.UserComponentEditor
- Side : Machinations.FromFlash.machinations.model.Label
- SimlinkModel() : Machinations.SimlinkModel
- Simlinks : Machinations.FromFlash.machinations.model.MachinationsNode
- SimlinkView() : Machinations.GUI.SimlinkView
- SimlinkViews : Machinations.GUI.ILinkableObject , Machinations.GUI.NodeView< T >
- SimulationControl() : Machinations.WPF.SimulationControl
- SimulationLog() : Machinations.Log.SimulationLog
- Size : Machinations.FromFlash.machinations.model.Label , Machinations.FromFlash.machinations.model.MachinationsNode
- SizeChanged : Machinations.FromFlash.machinations.model.MachinationsGraph
- Skill : Machinations.FromFlash.machinations.model.MachinationsGraph
- SortAndSetIds() : Machinations.FromFlash.graph.Graph
- Source() : Machinations.FromFlash.machinations.model.Source
- SourceView() : Machinations.GUI.SourceView
- Speed : Machinations.FromFlash.machinations.model.ResourceConnection
- Start : Machinations.FromFlash.graph.GraphConnection , Machinations.WPF.SimulationControl
- StartConnected : Machinations.FromFlash.graph.GraphConnection
- StartConnectedInvoke() : Machinations.FromFlash.graph.GraphConnection
- StartId : Machinations.FromFlash.graph.GraphConnection
- StartingResources : Machinations.FromFlash.machinations.model.Pool
- StartValue : Machinations.FromFlash.machinations.model.Register
- State : Machinations.FromFlash.machinations.model.StateConnection
- StateConnection() : Machinations.FromFlash.machinations.model.StateConnection
- StateConnectionStatus() : Machinations.Status.StateConnectionStatus
- StateConnectionView() : Machinations.GUI.StateConnectionView
- StateInputCount : Machinations.FromFlash.machinations.model.MachinationsNode
- StateOutputCount : Machinations.FromFlash.machinations.model.MachinationsNode
- StatusHandler() : Machinations.Status.StatusHandler , Machinations.WPF.SimulationControl
- Step : Machinations.FromFlash.machinations.model.MachinationsGraph , Machinations.Log.ActionLog , Machinations.Log.ILog , Machinations.Log.SimulationLog , Machinations.Status.CardStatus , Machinations.Status.ConnectionStatus , Machinations.Status.DelayStatus , Machinations.Status.GraphStatus , Machinations.Status.IElementStatus , Machinations.Status.PoolStatus , Machinations.Status.RegisterStatus , Machinations.WPF.SimulationControl
- StepChanged : Machinations.FromFlash.machinations.model.MachinationsGraph
- Stop() : Machinations.FromFlash.machinations.model.ArtificialPlayer , Machinations.FromFlash.machinations.model.Delay , Machinations.FromFlash.machinations.model.Gate , Machinations.FromFlash.machinations.model.Label , Machinations.FromFlash.machinations.model.MachinationsConnection , Machinations.FromFlash.machinations.model.MachinationsNode , Machinations.FromFlash.machinations.model.Pool , Machinations.FromFlash.machinations.model.Register , Machinations.FromFlash.machinations.model.ResourceConnection , Machinations.WPF.SimulationControl
- Strategy : Machinations.FromFlash.machinations.model.MachinationsGraph
- StringFormatMethodAttribute() : StringFormatMethodAttribute