using System.Windows;
using Machinations.FromFlash.machinations.model;

namespace Machinations.GUI
{
    /// <summary>
    /// view class for resource connection,act same as connectionView
    /// </summary>
    public class ResourceConnectionView : ConnectionView
    {
        public ResourceConnectionView(ResourceConnection model, Point? startingPoint): base(model, startingPoint)
        {
        }
    }
}
