Min_MaxRobustExecutionChangeSpeed Method |
Na zaklade zpozdeni agenta agentID pocita novou rychlost.
Namespace: MAPFsimulatorAssembly: MAPFsimulator (in MAPFsimulator.exe) Version: 1.0.0.0 (1.0.0.0)
Syntaxprotected void ChangeSpeed(
double vertex,
int time,
int agentID
)
Protected Sub ChangeSpeed (
vertex As Double,
time As Integer,
agentID As Integer
)
protected:
void ChangeSpeed(
double vertex,
int time,
int agentID
)
member ChangeSpeed :
vertex : float *
time : int *
agentID : int -> unit
Parameters
- vertex
- Type: SystemDouble
[Missing <param name="vertex"/> documentation for "M:MAPFsimulator.Min_MaxRobustExecution.ChangeSpeed(System.Double,System.Int32,System.Int32)"]
- time
- Type: SystemInt32
[Missing <param name="time"/> documentation for "M:MAPFsimulator.Min_MaxRobustExecution.ChangeSpeed(System.Double,System.Int32,System.Int32)"]
- agentID
- Type: SystemInt32
[Missing <param name="agentID"/> documentation for "M:MAPFsimulator.Min_MaxRobustExecution.ChangeSpeed(System.Double,System.Int32,System.Int32)"]
See Also